2026-09-19 · release · generated

Pinionfall v2026.09.19.3

v2026.09.19.3 vercel-729593a6

npm run dev loads the shipped characters on a checkout without the author's workbench.

What changed

A maintenance release with one fix: npm run dev now loads the shipped Grey characters. In v2026.09.19 and v2026.09.19.2 the development server looked for them in the author’s local workbench, which no release contains, so on a fresh browser the character screen stayed on “Shaping your character”. Production builds were not affected.

Updating

Terminal window
git pull
npm ci
npm run setup:assets

No asset bundle changed since v2026.09.19.2, so coming from that release npm run setup:assets has nothing to download (from an older one it downloads what changed since).

It also deletes the 65 asset files that earlier releases shipped and this one retired, but only while their contents are exactly what a release shipped: files you edited or added are never touched.

The physics build is unchanged (WASM f2f7c482, parry v0.30.2, rapier v0.35.3).

Roadmap

Planned: Terrain density rework, Save safety, Quest and companion polish, Intro robustness, The Lost Origin, Cross-planet quests, NPC archers and casters, Child NPCs, Multi-slot saves, Spells v2 and Music and lore affinity.

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